Unit 9: Center of Mass and Linear Momentum

9.1 - Center of Mass

Important idea: the center of mass of a system of nn particles, with a total mass MM is the point with coordinates:

xcom=1Mi=1nmixix_{com} = \frac{1}{M} \sum_{i=1}^n m_i x_i
ycom=1Mi=1nmiyiy_{com} = \frac{1}{M} \sum_{i=1}^n m_i y_i
zcom=1Mi=1nmiziz_{com} = \frac{1}{M} \sum_{i=1}^n m_i z_i

Which can also be represented in vector form:

rcom=1Mi=1nmiri\vec r_{com} = \frac{1}{M} \sum_{i=1}^n m_i \vec r_i

For a solid mass, such as a ball, which contains a massive number of particles, the object can be treated as a continuous distribution of matter. The "particles" then become differential mass elements dmdm, and the coordinates for the center of mass can be represented as:

xcom=1Mx dmx_{com} = \frac{1}{M} \int x \space dm
ycom=1My dmy_{com} = \frac{1}{M} \int y \space dm
zcom=1Mz dmz_{com} = \frac{1}{M} \int z \space dm

where MM is now the mass of the object.

In order to evaluate these integrals with common densities, we use:

ρ=dmdV=MV\rho = \frac{dm}{dV} = \frac{M}{V}

and substitute into the above equations to finally get:

xcom=1Vx dVx_{com} = \frac{1}{V} \int x \space dV
ycom=1Vy dVy_{com} = \frac{1}{V} \int y \space dV
zcom=1Vz dVz_{com} = \frac{1}{V} \int z \space dV

where VV is the total volume of the object.

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Symmetry as a Shortcut: You can bypass one or more of these integrals if an object has a point, a line, or a plane of symmetry. The center of mass of such an object then lies at that point, on that line, or in that plane.

9.2 - Newton's Second Law for a System of Particles

The motion of the center of mass of any system of particles is governed by Newton’s second law for a system of particles, which is:

Fnet=Macom\vec F_{net} = M\vec a_{com}

where Fnet\vec F_{net} is the net force of all external forces acting on the system, MM is the total mass of the system, and acom\vec a_{com} is the acceleration of the system's center of mass.

9.3 - Linear Momentum

For a single particle, we can define a quantity p\vec p called its linear momentum as:

p=mv\vec p = m \vec v

which is a vector quantity in the same direction as the particle's velocity.

Newton's second law can also be written in terms of momentum:

Fnet=dpdt\vec F_{net} = \frac{d \vec p}{dt}

Systems of Particles

For a system of particles, these relations can be written as the following:

P=Mvcom\vec P = M \vec v_{com}
Fnet=dPdt\vec F_{net} = \frac{d \vec P}{dt}

9.4 - Collision and Impulse

Impulse-Linear Momentum Theorem

The change in a body's linear momentum over time during a collision is the impulse, J\vec J.

pfpi=Δp=J\vec p_f - \vec p_i = \Delta \vec p = \vec J

The impulse can also be written as the integral of the force F(t)\vec F(t) exerted on the body in the collision:

J=titfF(t) dt\vec J = \int_{t_i}^{t_f} \vec F(t) \space dt

One-Dimensional Motion

If FavgF_{avg} is the average magnitude of F(t)\vec F(t) during the collision and Δt\Delta t is the duration of the collision, then for one-dimensional motion the impulse can be simplified as

J=FavgΔtJ = F_{avg} \Delta t

Steady Stream of Collisions with a Fixed Body

When a steady stream of bodies, each with mass mm and speed vv, collides with a body whose position is fixed, the average force on the fixed body is:

Favg=nΔtΔp=nΔtmΔvF_{avg} = -\frac{n}{\Delta t} \Delta p = -\frac{n}{\Delta t} m \Delta v

where n/Δtn/\Delta t is the rate at which the bodies collide with the fixed body, and Δv\Delta v is the change in velocity of each colliding body. The average force can also be written as:

Favg=ΔmΔtΔvF_{avg} = -\frac{\Delta m}{\Delta t} \Delta v

where Δm/Δt\Delta m / \Delta t is the rate at which mass collides with the fixed body. The change in velocity is Δv=v\Delta v = -v if the bodies stop upon impact and Δv=2v\Delta v = -2v if they bounce backward with no change in their speed.

9.5 - Conservation of Linear Momentum

If a system is closed and isolated so that no net external force acts on it, then the linear momentum P must be constant even if there are internal changes:

Pi=Pf\vec P_i = \vec P_f

9.6 - Momentum and Kinetic Energy in Collisions

In an inelastic collision of two bodies, the kinetic energy of the two-body system is not conserved. If the system is closed and isolated, the total linear momentum of the system must be conserved, which we can write in vector form as:

p1i+p2i=P2i+p2f\vec p_{1i} + \vec p_{2i} = \vec P_{2i} + \vec p_{2f}

where the ii subscripts are before the collision and the ff subscripts are the values right after the collision.

If the motion of the bodies is along a single axis, the collision is one-dimensional and we can write the equation in terms of velocity components along that axis:

m1v1i+m2v2i=m1v1f+m2v2fm_1v_{1i} + m_2v_{2i} = m_1v_{1f} + m_2v_{2f}

Bodies Sticking Together

If the bodies colliding stick together after the collision, then the collision is completely inelastic and the bodies have the same final velocity VV.

Center of Mass

The center of mass of a closed, isolated system of two colliding bodies is not affected by a collision. In particular, the velocity vcom\vec v_{com} of the center of mass cannot be changed by the collision.

9.7 - Elastic Collisions in One Dimension

An elastic collision is a special type of collision in which the kinetic energy of a system of colliding bodies is conserved. If the system is closed and isolated, its linear momentum is also conserved. For a one-dimensional collision in which body 2 is a target and body 1 is an incoming projectile, conservation of kinetic energy and linear momentum yield the following expressions for the velocities immediately after the collision:

v1f=m1m2m1+m2v1iv_{1f} = \frac{m_1-m_2}{m_1+m_2} v_{1i}
v2f=2m1m1+m2v1iv_{2f} = \frac{2m_1}{m_1+m_2} v_{1i}
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You don't necessarily have to memorize these, they are simply the result of the conservation of the kinetic energy of the system during the collision.

9.8 - Collisions in Two Dimensions

If two bodies collide and their motion is not along single axis (the collision is not straight on), the collision is two-dimensional. If the two-body system is closed and isolated, the law of conservation of momentum applies and can be written as:

P1i+P2i=P1f+P2f\vec P_{1i} + \vec P_{2i} = \vec P_{1f} + \vec P_{2f}

In the case that the collision is also elastic, then the total kinetic energy is also conserved:

K1i+K2i=K1f+K2fK_{1i} + K_{2i} = K_{1f} + K_{2f}

9.9 - Systems with Varying Mass: A Rocket