72 lines
1.9 KiB
Lua

local settings = require("settings")
local menu_watcher = sbar.add("item", {
drawing = false,
updates = false,
})
local space_menu_swap = sbar.add("item", {
drawing = false,
updates = true,
})
sbar.add("event", "swap_menus_and_spaces")
local max_items = 15
local menu_items = {}
for i = 1, max_items, 1 do
local menu = sbar.add("item", "menu." .. i, {
drawing = false,
icon = { drawing = false },
background = { drawing = false },
label = {
font = {
style = settings.font.style_map[i == 1 and "Heavy" or "Semibold"],
},
padding_left = 6,
padding_right = 6,
},
click_script = "$CONFIG_DIR/lua/helpers/menus/bin/menus -s " .. i,
})
menu_items[i] = menu
end
sbar.add("bracket", { "/menu\\..*/" }, {})
local menu_padding = sbar.add("item", "menu.padding", {
drawing = false,
width = 5,
})
local function update_menus(env)
sbar.exec("$CONFIG_DIR/lua/helpers/menus/bin/menus -l", function(menus)
sbar.set("/menu\\..*/", { drawing = false })
menu_padding:set { drawing = true }
Id = 1
for menu in string.gmatch(menus, "[^\r\n]+") do
if Id < max_items then
menu_items[Id]:set { label = menu, drawing = true }
else
break
end
Id = Id + 1
end
end)
end
menu_watcher:subscribe("front_app_switched", update_menus)
space_menu_swap:subscribe("swap_menus_and_spaces", function(env)
local drawing = menu_items[1]:query().geometry.drawing == "on"
if drawing then
menu_watcher:set { updates = false }
sbar.set("/menu\\..*/", { drawing = false })
sbar.set("/space\\..*/", { drawing = true })
else
menu_watcher:set { updates = true }
sbar.set("/space\\..*/", { drawing = false })
update_menus()
end
end)
return menu_watcher