local settings = require("settings") local menu_watcher = sbar.add("item", { drawing = false, updates = false, }) local space_menu_swap = sbar.add("item", { drawing = false, updates = true, }) sbar.add("event", "swap_menus_and_spaces") local max_items = 15 local menu_items = {} for i = 1, max_items, 1 do local menu = sbar.add("item", "menu." .. i, { drawing = false, icon = { drawing = false }, background = { drawing = false }, label = { font = { style = settings.font.style_map[i == 1 and "Heavy" or "Semibold"], }, padding_left = 6, padding_right = 6, }, click_script = "$CONFIG_DIR/lua/helpers/menus/bin/menus -s " .. i, }) menu_items[i] = menu end sbar.add("bracket", { "/menu\\..*/" }, {}) local menu_padding = sbar.add("item", "menu.padding", { drawing = false, width = 5, }) local function update_menus(env) sbar.exec("$CONFIG_DIR/lua/helpers/menus/bin/menus -l", function(menus) sbar.set("/menu\\..*/", { drawing = false }) menu_padding:set { drawing = true } Id = 1 for menu in string.gmatch(menus, "[^\r\n]+") do if Id < max_items then menu_items[Id]:set { label = menu, drawing = true } else break end Id = Id + 1 end end) end menu_watcher:subscribe("front_app_switched", update_menus) space_menu_swap:subscribe("swap_menus_and_spaces", function(env) local drawing = menu_items[1]:query().geometry.drawing == "on" if drawing then menu_watcher:set { updates = false } sbar.set("/menu\\..*/", { drawing = false }) sbar.set("/space\\..*/", { drawing = true }) else menu_watcher:set { updates = true } sbar.set("/space\\..*/", { drawing = false }) update_menus() end end) return menu_watcher